Thursday, September 27, 2007

Hexaxis XXI PSP Update 8

Duration: 06:30 minutes
Upload Time: 07-07-30 10:31:33
User: timwillhack
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Description:

If you love this game - Please donate! Paypal: tim@darksoft.net Added Unique 3D menu system Added 3 modes - Standard (With Preview), Advanced (No Preview and faster), Quick Run (3 minutes) Zipped content is under 14megs! ~18megs unzipped (thats less than the last update with less content) Added High Score table with Score, Highest Multiplier and Verification code for each mode Added 2 new levels Sleepy Spudgy and Tornado Card (Removed Hippie Tie Die) Added Logo and Menu Music Added Rotating Level Select Menu with mp3 preview and background / color preview Added fonts with shadows for menu and HUD New Pause Screen allows you to change the level without restarting or go back to main menu without losing the running game A ton of new transitions from everything from the logo to the pause screen Much cleaner and readable HUD during gameplay, including keeping the multipliers off unless you have them Square button is another turbo button but half way between turbo and regular speed If you put a dice down and it resets to the top, you have to let go of down before the dice will move down unless you are holding up If you put a 1 down, its bad! The grid will fade out so you can barely see the dice until you put another down, this is meant to screw you up Very important updates: ----------------------------------- Fixed very major bugs with the combo / multiplier system getting stuck Added Drop combos, Wipe Combos, and total multiplier (all of them added up) Added Verification codes which are unique to each mode,score and multiplier to stop cheating If you are in a game, if you try to start over it asks if you are sure before restarting The further you get in the 2 main modes the faster everything goes Advanced mode starts faster than Standard Preview line is off for Advanced and Quick Run I've had a hard time putting it down trying to beat my scores. Try beating 385,298 in Quick Run (132 Multiplier)! Matter of fact, I'm hosting a contest ending Sept 27th 2007 (my birthday) to see who can get the highest score in Quick Run. Whoever is the highest gets a $50US Gamestop Gift Card or similarly priced international prize (non-USA). Anyone who submits a non-validatable score (via the Verification Codes) will forfeit the contest.

Comments

silentshouting ::: Favorites
question! how did you port a game written in darkbasic to the psp? I thought darkbasic was only capable of DirectX (im using DBclassic so maybe im wrong...)
07-09-04 06:48:42
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timwillhack ::: Favorites
I rewrote it from scratch in C++. ;)
07-09-04 13:27:27
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Linkman90 ::: Favorites
I am just curious, do the 1 Die serve any purpose other than to be useless blocks? :P Also, if there is a manual or anything for this game, I would love to see it. :)
07-08-01 00:01:58
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timwillhack ::: Favorites
They are annoying, do not put them down.
07-08-01 03:39:24
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dark420bishop ::: Favorites
Cool game, not so cool video. You should have used fixed positions for both camera and PSP. The constant movement of the camera is kind of annoying. Nice work on the game, though!
07-07-31 15:16:00
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timwillhack ::: Favorites
i know. I'm working on it. I don't have a holder for it yet.
07-07-31 15:49:02
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Linkman90 ::: Favorites
Hehe, it will have to wait until I finish SotN, I just put it on, and I am totally addicted. @_@
07-07-30 23:57:42
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Linkman90 ::: Favorites
HOLY CRAP! YOUR BIRTHDAY IS SEP 27!? Same here. XD Awesome game. ^_^
07-07-30 23:29:07
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timwillhack ::: Favorites
sweet, thanks! try for the highest score.
07-07-30 23:32:21
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